Chapter 10: Controlling Appearance with Materials
Table Of Contents
Chapter 10: Controlling Appearance with Materials
Figure 10.1
Comparing a shaded sphere with an unshaded one.
Figure 10.2
Your headlight, like a miner's headlight.
Figure 10.3
Comparing shading of a lightbulb when turned off versus turned on.
Understanding Material Animation
The Appearance Node Syntax
The ColorInterpolator Node Syntax
The ScalarInterpolator Node Syntax
Experimenting with Appearances and Materials
Using Appearance and Material
Specifying the Appearance and Material of Multiple Shapes
Figure 10.6
A multicolored space station where the center sphere animates from red, to green, to blue, and back to red.
Using Multiple Color Interpolators
Making Shapes Transparent
Figure 10.10
A simple space station with a half-transparent central sphere.
Figure 10.11
A simple space station with animating transparency for the central sphere.
Controlling Animation Using Scalar Interpolation
Figure 10.12
A cube that bounces forward and back as an interpolator remaps time.